Mediakeys app6/11/2023 Provides proactive acquisition of non-persistent licenses. The following headers defining the PlayReady error codes are now part of the Windows Software Development Kit (SDK): .h and .h. The namespace was changed from 圜lient to. PlayReady is no longer an appX framework component, but instead is an in-box operating system component. When Hardware DRM is being used, neither unknown enabler (play to unknown / play to unknown with downres) has meaning as the HWDRM pipeline always knows the output being used. Key material (including private keys, content keys, and any other key material used to derive or unlock said keys), and decrypted compressed and uncompressed video samples are protected by leveraging hardware security. Hardware-based content protection support enables secure playback of high definition (HD) and ultra-high definition (UHD) content on multiple device platforms. The following list describes the new features and changes made to PlayReady DRM for Windows 10.Īdded hardware digital rights management (HWDRM). This feature currently supports playback of Http Live Streaming (HLS) and Dynamic Streaming over HTTP (DASH) content. This article describes how to add adaptive streaming of multimedia content with Microsoft PlayReady content protection to a Universal Windows Platform (UWP) app. This topic provides an overview of how to add PlayReady hardware-based digital rights management (DRM) to your UWP app. This section describes changes made to Microsoft PlayReady DRM for Windows 10 and how to modify your PlayReady UWP app to support the changes made from the previous Windows 8.1 version to the Windows 10 version. PlayReady DRM enables developers to create UWP apps capable of providing PlayReady content to the user while enforcing the access rules defined by the content provider. This topic describes how to add PlayReady protected media content to your Universal Windows Platform (UWP) app.
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